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dc.contributor.author | Infante-Villagrán, Valeria Aylín | |
dc.contributor.author | Maluenda-Albornoz, Jorge Ignacio | |
dc.contributor.author | López-Angulo, Yaranay | |
dc.contributor.author | Díaz-Mujica, Alejandro | |
dc.date.accessioned | 2024-09-26T00:33:59Z | |
dc.date.available | 2024-09-26T00:33:59Z | |
dc.date.issued | 2022-12-29 | |
dc.identifier.issn | 0213-8646 | |
dc.identifier.uri | https://repositorio.uss.cl/handle/uss/12630 | |
dc.description | Funding Information: Comisión Nacional de Investigación Científica y Tecnológica, Chile. CONICYT/Doctorado Nacional/Beca número 21202382. Doctorado en Psicología, Facultad de Ciencias Sociales, Universidad de Concepción, Chile. Proyecto ANID COVID1012: Desarrollo e implementación de procedimientos docentes para facilitar la disposición al aprendizaje en condiciones de distanciamiento físico por pandemia de Covid-19, en asignaturas de primer año universitario con mediano o alto riesgo de fracaso. Publisher Copyright: © 2022, AUFOP. All rights reserved. | |
dc.description.abstract | The objective of this work was to analyze the studies that measure the effect of the gamification of teaching on the motivation of undergraduate students of Higher Education. A systematic review of empirical articles with experimental and quasi-experimental design, published between 2016 and 2021 in the Web of Science (WoS), Scopus and SciELO databases was carried out. 223 studies were found, of which 12 met all the inclusion criteria. The results indicate that there is a greater number of studies that suggest that the incorporation of gamification in teaching has an effect on increasing motivation and fewer studies that do not report improvements in motivation. It is possible that the results of studies that do not report improvements may be conditioned by the design of the gamification. | en |
dc.language.iso | spa | |
dc.relation.ispartof | vol. 97 Issue: no. 36.3 Pages: 267-284 | |
dc.source | Revista Interuniversitaria de Formacion del Profesorado | |
dc.title | Revisión Sistemática acerca del Efecto de la Ludificación de la Enseñanza en la Motivación de Estudiantes de Educación Superior | es |
dc.title.alternative | Systematic Review on the Effect of the Gamification of Teaching on the Motivation of Higher Education Students | en |
dc.type | Artículo | |
dc.identifier.doi | 10.47553/rifop.v97i36.3.92641 | |
dc.publisher.department | Facultad de Psicología | |
dc.publisher.department | Facultad de Psicología y Humanidades |
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